From the box:
THIS IS THE SITUATION:
Command & Conquer:
Red Alert is the explosive new stratergy game from the creators
of the million-seller Command & Conquer.
Dark eperiments have permanently
altered time. Or have they? Now, Soviet tanks crush city after
city while Allied cruisers shell bases. Spies lurk, land mines
wait, and strange new technologies aid both sides in the struggle
for ultimate control.
Command & Conquer:
Red Alert gives you the oppertunity to be more deviuos, cunning
and ruthless than ever before. Easy to play and highly addictive,
Red Alert puts the fate of the world in your hands!
FEATURES:
- Super VGA graphics intensify
realism and excitement (win '95 required)
- Multiplay features include
Internet (win '95) or modem (DOS) Head-to-Head and 8 player IPX
- Fight over land, sea
and air. Thirty new units and structures to choose from including
MIGS, spies, destroyers, submarines and more
- Internet access tonight!
Play against compeditiors across the world with Westwood chat
(Win '95 required)
- Award-winning soundtrack
with 20 original scores
- Create and trade battle
maps with new terrain editor
- Over 40 missions to
play and dozens of multiplayer missions
- Three game difficulty
settings
- Now battle maps are
twice as large
- Dozens of close-ups
and action movies
-
- THE STORY:
-
- World War 2 never occured.
The Soviets using time technology went back and assasinated Hitler
leaving the Soviet army strong to continue their campagin to
conqure all of Europe...then the world. Before the UN was formed
the Allied Nations was operating to resist Soviet aggression
and makes the world peaceful. The war continues untill one side
proves supermacy over the other, no truces, no treaties, no surrender!
-
- MY IDEA'S:
-
- When Red Alert was new
I couldn't wait to get my hands on a copy and play it untill
my eyes dropped out. However even with all the new features it
lacked the traditional charm of the C&C series--which we
all hope C&C2 will retain. Also in multiplay it left a huge
dowside--the Tank rush.
-
- In single player mode,
you are drawn right into the war no matter what side you are
on. When u suceed you are rewarded with new weapons to smite
your enemies with. Also the improvement of 'special missions'
is much better than C&C.
-
- While in multiplayer
a platform for playing this game is provided on Westwood Chat
but it is only 1v1 which is a great downfall. What makes Red
Alert so much fun to play in multiplayer is the devious units
like theives, spies and subs which hurt the enemy more secretly.
Nuke's are more available but are much less powerful.
-
- Red Alert after the
hype fades was a double edged sword. With new units and other
factors it creates variety and intreigue although this creates
the Tank rush problem and has the game lose some of its original
charm. Also while being compared with new stratergy games it
has no LoS, waypoints and other things. Still it is a great addition
to the honoured stratergy game category.
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[c]
1999 AAA by Ironman